Playground

A space for experiments, fragments, and visual systems in motion.

Foundations, prototypes, and creative explorations that feed into the core design practice.

I use the playground to push form, test interaction ideas, and build templates that scale across product systems.

Expect experiments, small frameworks, and motion studies that shape future work.

Current focus

  • Interface rhythm & pacing
  • Systematic UX writing
  • Contextual navigation
  • Human-centered metrics

Figma plugins

Tools built to speed up workflows

A collection of plugins and widgets crafted for quick, repeatable design actions.

Figma

Spatial navigation tests

Exploring how layered depth cues can reduce decision time in dense workflows.

Ambient dashboards

Low-attention data views that reveal insights without demanding focus.

Service blueprint fragments

A modular library for mapping cross-team handoffs and intervention points.

Narrative onboarding

Sequencing micro-moments to help users build confidence before activation.

In progress

Interaction fields

A playground for studying how micro-interactions affect perceived speed.

In progress

Signals for trust

Testing visual cues that reduce hesitation during high-stakes decisions.

In progress

Adaptive typography

A typographic system that scales editorial hierarchy based on context.

Mini apps

Small, focused experiments

Interactive studies that explore pacing, density, and interaction intent in isolation.

Prototype

Rhythm meter

Adjust pacing to explore how motion tempo can influence perceived flow.

Pacing3/5
BalancedFeel

System

Density dial

Test spacing presets for compact and relaxed layouts across UI blocks.

BriefSample
DetailsSample
StatusSample
Next stepSample

Spacing: 12px